Reminisce is a Twine Story Game that takes place in a future where it's possible to transfer your mind to a robotic body, essentially allowing you to live forever, and it's finally your turn to perform the transition. Right before it, you're given the right to reminisce about your life. Would you have the courage to stare at your past and let it stare back at you? If so, how much of it would you take with you in this new phase of your life?
This project was written by me in the span of 3 weeks. I also edited it based on feedback from two incredible testers.
Goal and Theme
Reminisce came to be when I was trying to decide the theme for my new story. Perhaps thinking about that when we're nearing the end of another year helped shape it, as you have this general feeling of thinking back about everything that happened in your life, setting -or reafirming- goals for your future, etc.
Every time I see someone talking about how they wish they could go back in time and change past events it gets me thinking about how I'm not sure I would. And that's because all the events in my life, the good and the bad, shaped who I am today. And I'm happy like that. Changing even the slightest thing could have unforeseen effects in personality traits or actions. In conclusion, changing certain things in my life could, in a way, negate who I am now.
This got me thinking about these events and how I perceive them: Through my memories. If I had the chance of starting again and choose what I want to remember, how much would I actually keep?
I wrote Reminisce with the goal of providing players with an experience where they are asked that very question. Where you would stop and think a little about your past, asking yourself how much of it do you hold dear, how much of it you fear and, most importantly, how much of it do YOU believe defines who you are.
Narrative Design Challenges: