This page holds my work as Narrative Designer. Telling stories is a big passion of mine, and what pulled me into games in the first place. To be able to not only immerse the player in a meaningful experience, craft worlds and relatable characters, but to do that in the best way possible. That is my goal as a Narrative Designer.
In a world where Gods can be made by human hands, what stops people from using this technology to serve their own motives? Imperium follows the story of Enoch Clarke, a cientist who creates vessels for Gods and learns that these beings are being used by his company to control society and, together with a special God, decides to put a stop to them, without realizing that soon his battle would become the world’s as they are far more powerful and influential than he imagined.
This is a story I created with my writing partner, Rebekah O' Brien.
Set in the Dark Ages, In Betwixt follows the story of Aldrin, a beginner priest that participates in a yearly ritual used to halt the spread of darkness in the world. Unfortunately, something goes wrong in the ritual and a powerful being known simply as The Entity is partially released. Seemingly the sole survivor of the ritual, Aldrin must explore the Cathedral of Light in search of a way of stopping the dark beast and saving his own life.
Widely recognized as one of the greatest game series of all time, The Legend of Zelda never ceases to impress. Its latest installment, Breath of the Wild breaks all the conventions from older games and propels the series in an exciting new direction with its open-world structure. Here I did an in-depth analysis on the Narrative approach seen in the game when it comes to non-linear storytelling for open-world games focusing on its main story line, highlighting why and how it works.
Reminisce is a Twine Story Game that takes place in a future where it's possible to transfer your mind to a robotic body, essentially allowing you to live forever, and it's finally your turn to perform the transition. Right before it, you're given the right to reminisce about your life. Would you have the courage to stare at your past and let it stare back at you? If so, how much of it would you take with you in this new phase of your life?